Artistic Skills

Digital art, using a variety of 2D and 3D programs. Designing and fabrication of detailed props and costumes for film & television. Traditional media such as pencil, ink and markers. Collaborating with artists and art directors to produce the best content possible while still meeting deadlines.

Technical Skills

Highly experienced with Adobe Photoshop. Optimization of designs for games, film and print. Comfortable with Adobe After Effects, Adobe Illustrator, Zbrush, Modo, and SketchUp. Style guide and callout library specialist. Productive and efficient researcher. Able to record and clearly communicate a project lead's ideas within a style guide and/or other internal documents.

Acting Experience

Talented voice actor with a large library of character voices and many years of experience. Full union member of both SAG (USA) and ACTRA (Canada).


4 year Entertainment Design program at Art Center College of Design, Pasadena. 2008 - 2012

Professional Experience


Responsible for my own clients, refining my time management, production pipeline and communication abilities even further. I take on freelance work between high profile projects/positions, to keep my skills honed and constantly growing stronger.


SCOOBY DOO: Reel FX/ Warner Bros. 2016 - 2017 (unreleased)
Concept, Graphic and Motion Designer


My third production under the talented David Levy. I wore many hats during this project and grew stronger for it. Oversaw and was responsible for the majority of the graphic design elements needed to populate the world of the Mystery inc. gang. Produced key frame art as well a wide variety of prop and set designs.  Oversaw and was responsible for a large number of animatic sequences utilizing both Adobe After effects and Adobe illustrator.  Produced various UI designs and motion design elements to populate the films various tech and monitors. To keep our production team's vision unified I kept a routinely updated and detailed style guide along with an equally detailed callouts library. As David put it, I became the "swiss army knife" of the production.   


12 MONKEYS (television): SyFy Channel 2013 - 2014
Concept/Set Designer

Responsible for the designs of the time machine set. Delivering detailed plan view designs as well as full color painted composites in very short turn around times.

PLUG : SteamBot Studios 2011 - 2012
Production Designer / Lead Actor • Marker

Worked within a small budget to produce a cadre of detailed far future, post apocalyptic, costumes, props sets and vehicles for the proof of concept film of David Levy’s sci-fi opus. Portrayed the combat robot Marker in both the suit and voice acting.


PROMETHEUS : 20th Century Fox / RSA 2011
Jr. Concept Designer

Worked personally with Ridley Scott in the development and design of the treaded quads the crew use to explore the planet. Managed and organized the department’s large library of art assets.

24 : 20th Century Fox 2006
Jr. Designer

Worked personally with Production Designer Joseph Hodges in the creation of logo and set designs. Help maintain the art department's files and logistics.


Ruth Ammon
Production Designer
1 818 259 1970

David Levy
Art Director
1 310 962 3766

Referral letter

Joseph Hodges
Production Designer
1 310 420-7640

Michael Chance
Burning Ideas; Director/ CEO
408 398 0698

Ben Procter
Art Director / Production Designer

Jon Cassar
Director / Producer
818 297 4199