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Hello, my name is Alexis Cassar.  I am a Concept Artist and Graphic Designer. I specialize in bringing content to life using a diverse yet refined set of skills. I cut my teeth as a production artist in the film and television industry and as a result I am accustomed to the time and sacrifices it takes to bring a large project together in a short amount of time.


My skill-set is purposely diverse.  I learned early in my career that making myself capable of performing different roles within a team allowed me to better co-ordinate with other departments/team members as well as strengthen my overall capabilities as an artist. Having experience as a voice actor has also come in handy allowing me to provide both quality scratch audio tracks and professional dialogue at a moment's notice.


I approach all projects with an efficient focus on my responsibilities, gladly going the distance in crunch time situations. I listen to all changes and critiques with a productive attitude, always striving to better myself as an artist and team member.


I am long-time gamer with a unbound passion for story telling. Even the smallest details help to reinforce a design and can be used to flesh out more of a property's lore without having to pull back the entire curtain. A closet game designer, I have been hard at work developing my own table-top, tactical empire building game set in a age where space travel is common place.  My passion for games is not a superficial thing, it is a lifestyle.


I will bring a hard won creative energy and fresh perspective to your production, reinforced with a friendly and collaborative work ethic.  I look forward to being a dependable, resourceful and dedicated part of your team.

LinkedIn Profile


Contact Info

AddressWoodland Hills, CA
United States
Mobile phone818 297 4148
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Web sitevisit website
Thank you for your interest! I will respond to all inquiries as soon as possible.


Artistic Skills

Digital art, using a variety of 2D and 3D assets. Overseeing and producing practical, detailed props and costumes for film & television. Traditional media such as pencil, ink and markers. Collaborating with artists and art directors to execute art quickly and meet deadlines.

Technical Skills

Expert in digital art with Adobe Photoshop. Optimization of designs for games, film and print. Comfortable with Zbrush, Modo, and SketchUp. Design & construction of props, costumes & sets.

Acting Experience

Talented voice actor with a large library of character voices and many years of experience. Full union member of both SAG (USA) and ACTRA (Canada).


4 year Entertainment Design program at Art Center College of Design, Pasadena. 2008 - 2012

Professional Experience


Responsible for my own clients, refining my time management, production pipeline and communication abilities even further. I take on freelance work between high profile projects/positions, to keep my skills honed and constantly growing stronger.

12 MONKEYS (television): SyFy Channel 2013 - Present
Concept/Set Designer

Responsible for the designs of the time machine set. Delivering detailed plan view designs as well as full color painted composites in very short turn around times.

FORSAKEN: Forsaken Productions 2013

Rode horseback while handling firearms. Learnt how to properly trick spin revolvers in many different ways for the role. Became more familiar with western character traits, dress and culture.

PROMETHEUS : 20th Century Fox / RSA 2011
art department intern

Worked personally with Ridley Scott in the development of the treaded quads the crew use to explore the planet. Managed and organized the department’s large library of art assets.

PLUG : SteamBot Studios 2010 - 2011
Production Designer / Lead Actor • Marker

Worked within a small budget to produce a cadre of detailed far future, post apocalyptic, costumes, props sets and vehicles for the proof of concept film of David Levy’s sci-fi opus. Portrayed the combat robot Marker in both the suit and voice acting.

PROJECT ARBITER : Burning Ideas 2010
Lead Actor • Joeseph Colburn (the Arbiter)

Worked with a small team of highly dedicated, professionals to bring a 20 minute proof of concept film to life. Portrayed the lead role of Joeseph Colburn (The Arbiter) in the flesh and in the suit.

24 : 20th Century Fox 2008
Supporting Actor Regular • Agent Ryan

Portrayed Agent Ryan, a small reoccurring role as a young leader of one of CTU’s tactical teams. Shared scenes with Keifer Sutherland and John Noble.

click here for my full list of acting credits

24 : 20th Century Fox 2006
Art Department Junior Designer

Worked personally with Production Designer Joseph Hodges in the creation of logo and set designs. Help maintain the art department's files and logistics.


Ruth Ammon
Production Designer
1 818 259 1970

David Levy
Art Director
1 310 962 3766

Referral letter

Joseph Hodges
Production Designer
1 310 420-7640

Michael Chance
Burning Ideas; Director/ CEO
408 398 0698

Ben Procter
Art Director / Production Designer

Jon Cassar
Director / Producer
818 297 4199